magic:spell-tiers
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magic:spell-tiers [2023/01/07 00:05] – created pinkgothic | magic:spell-tiers [2023/05/13 18:40] (current) – Fix confusing sentence. pinkgothic | ||
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- | Spells | + | Spell power tends to lie on a smooth gradient, but sorcerers usually use a classification system that splits them into three simple **spell tiers**: Low, medium and high. |
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+ | As a general rule, the more powerful a spell, the more fleshrunes you’ll need to cast it. //In theory// this limits the amount of power a spell can have. //In practise//, if you have sufficiently compatible pawns… or clones… | ||
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+ | ===== High ===== | ||
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+ | A spell is considered **high** tier if it uses seven or more runes. | ||
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+ | High-tier spells | ||
* Blacken the sun for three consecutive days. | * Blacken the sun for three consecutive days. | ||
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Which doesn’t mean everyone adheres to those norms, of course. Insert the setting-equivalent of the [[https:// | Which doesn’t mean everyone adheres to those norms, of course. Insert the setting-equivalent of the [[https:// | ||
- | Medium-tier spells exist and are the majority of spellcasting, | + | ===== Medium |
- | Low-tier spells exist, but are usually not considered worth the risk of botching them. But in theory you can e.g. light a fire with spellcasting, or carry around an orb of artificial light, or commune with an animal (although it sure will be a very weird mental experience, since animals do not think like you at all). | + | A spell is considered **medium** |
- | As a general rule, the more powerful | + | Medium-tier make up the majority of spellcasting, |
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+ | Practically all alchemy sorcerers use in practise, be it mass-preserving or otherwise, is medium-tier on the high end, usually requiring five to six runes. | ||
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+ | Note that it's usually comparatively easy to turn a medium-tier alchemy spell into a high-tier alchemy | ||
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+ | ===== Low ===== | ||
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+ | A spell is considered **low** tier if it uses one, two or three runes. | ||
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+ | They are usually not considered worth the risk of botching them (although single-rune spells usually just have the risk of misspelling the rune and doing something completely different). But in theory you can e.g. light a fire with spellcasting (one rune), |
magic/spell-tiers.1673049955.txt.gz · Last modified: 2023/01/07 00:05 by pinkgothic